10 January, 2015 - Markus Yong

Gamification
Markus Yong
Markus talked about game theory, what constitutes a game from a theoretical standpoint, and how it can be applied to a classroom setting. He began by introducing the online role-playing Classcraft, a free online application designed specifically for a classroom setting, and explained the rules by having the audience participate in the actual game itself. He then went into detail on how he has implemented this game in some of his university classes, listed some of the advantages and drawbacks to the game, and provided suggestions for how to adapt the game specifically for Japanese learners.
(reported in honor of Dave Pite)
Link to meeting listing

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